Family Tales: The Sisters: Part 3: Floating Islands
Our Family Tales: The Sisters Walkthrough will guide you through the twisted world of the Dark Lord as you search for your sister, Anna. Rely on our detailed instructions, our custom marked screenshots, and our simple and easy-to-understand puzzle solutions to help you rescue your sister from a terrible fate.
General Information
Part 1: Family Home
Part 2: Psychiatric Asylum
Part 3: Floating Islands
Part 4: Castle
Ask for help in the comments below!
Part 1: Family Home
Part 2: Psychiatric Asylum
Part 3: Floating Islands
Part 4: Castle
Ask for help in the comments below!
- Examine the pulley
- Pick up the RASPBERRIES and the BRICK
- Examine the table
- Pick up the WOODEN CUP
- Read the note
- Place the RASPBERRIES in the bowl
- Pick up the blue FEATHER
- Examine the door
- Use the FEATHER in the lock
- Examine the door in the mound
- Solve the puzzle by moving gems from left to right
- Slide the red gem over to it's slot
- Slide the yellow gem right two spaces
- Click center bottom arrow and click on gem
- Click center up arrow twice and click on gem
- Click left bottom arrow, center down arrow twice, and right down arrow to finish path
- For blue gem, click left up arrow, center up arrow, and click gem twice
- Slide center down arrow once and right top arrow twice and click on gem to finish
- Enter the chameleon room`
- Pick up the CHISEL
- Exit to outside
- Examine the post
- Pick up the MACHETE
- Place the CHISEL and use the BRICK
- Pick up the HANDLE
- Go in the lizard room
- Place the CRANK
- Use the BLUNT MACHETE on the grindstone and click on the crank
- Receive SHARP MACHETE
- Back up twice
- Use the MACHETE on the bed
- Pick up the ROPE AND HOOK
- Return to crank
- Use the ROPE AND HOOK on the floating island
- Click on the rope then click on the crank
- Return outside and go forward
- Click on the stones on ground to pick them out of the way.
- Pick up the pieces for the image and place on board
- Three pieces are under stones and two are out in the open.
- Click on the far island to go forward
- Do the HOS
- Use the pliers on the bellows
- Pick up the bellows and use it on the glass tube
- Pick up the tweezers and use it on the monkey head
- Put the monkey head on the monkey
- Pick up the eye on top of the skull now and place it in the skull
- Pick up the other eye and place it on the skull
- Pick up the now exposed sun
- Pick up the diamond and put it on the glass cutter
- Pick up the glass cutter and use it on the clock face
- Pick up the moon and sun and place them on the red box
- Receive RUBBER
- Click on the rock and then the door
- Pick up the CROWBAR
- Go forward examine the bridge mechanism
- Slide the pins as placed in the screenshot
- Go forward
- Examine the barrel
- Use the RUBBER
- Pick up the SLINGSHOT
- Pick up the WORM
- Use the CROWBAR on the chest
- Pick up the UMBRELLA
- Examine the table
- Pick up the COIN
- Back up
- Examine the fishing pole
- Place the WORM on the hook
- Pick up the FISHING ROD
- Use the FISHING ROD on the water and it will go back on its stand
- Click on it and pick up the FISH
- Give the FISH to the animal in the tree
- Pick up the CORKSCREW
- Back up twice
- Use the SLINGSHOT on the CASSETTE TAPE and pick it up
- Go forward once and examine the recorder
- Place the CASSETTE TAPE and COIN
- Click on the wood piece on the bottom left
- For the purple switch, count the number of purple dots
- At the bottom, the blue dial needs to match the blue marks
- Click on the hanging medallion to get it to swing and enter that number in the bottom left dial
- On the green dots, press the bottom one. A panel will rise on the left, click on the green button that matches the panel image.
- For the red slider, you need some algebra. A + B = 6 and A / B = 2; if you can't figure it out look at the image
- Use the number exposed from under the wood piece and match it with the red arrow.
- Pick up the CASSETTE TAPE
- Back up once
- Examine the gramophone and click on it
- Place the CASSETTE TAPE
- Close the lid and click play
- Go forward
- Click on the HOS on the airship
- Use the knife on the rope to expose the code
- Enter the code on the buttons over the wheel and pick up the lighter
- Use the crowbar to pull the nail out
- Use the trowel on the moss to expose the ship
- Receive the LIGHTER
- Repair the wing by picking up the pieces and placing on the wing
- Pick up the RAMROD
- Back up once and go forward once to return to the microphone
- Do the HOS in the suitcase
- Place the 3 pearls in the holes and receive the SPRING
- Use the screw driver on the handle and pick it up
- Receive the SPRING
- Examine the waterfall
- Use the UMBRELLA
- Pick up the CANNON BALL
- Go forward twice
- Examine the barrel
- Use the CORKSCREW
- Place the WOODEN CUP on the gunpowder to get a CUP OF GUNPOWDER
- Examine the cannon
- Use the GUNPOWDER in the cannon
- Use the RAMROD
- Place the CANNONBALL
- Click on the cannon to turn it
- Use the LIGHTER
- Back up and pick up the CHAMELEON TILE that fell during the cut scene
- Back up to the beginning room
- Examine the pulley in the window
- Place the SPRING
- Pick up the SCISSORS
- Go forward and to the left into the chameleon room
- Place the CHAMELEON TILE on the right wall
- Click the right chameleon twice and click the tile
- Click the top chameleon once and click the wall twice
- Click the bottom chameleon twice and click the tile
- Examine the melted post and pick up the ZEPPELIN MEDAL
- Back up, go forward, go left to the zeppelin
- Examine the pedestal to the right
- Place the ZEPPELIN MEDAL
- Pick up the BATTERY
- Use the SCISSORS on the orange fabric
- Pick up the FABRIC piece
- Back up twice
- Examine the kite
- Click on the top and then the old fabric to remove it
- Place the FABRIC and click on the top
- Use the SCISSORS
- Place the BATTERY
- Pick up the KITE
- Place the KITE in the clouds
- Examine the kite again
- Pick up the BATTERY
- Return to the zeppelin
- Replace the BATTERY
- Connect the arm to fuel the ship
- Click each arm piece once
General Information
Part 1: Family Home
Part 2: Psychiatric Asylum
Part 3: Floating Islands
Part 4: Castle
Ask for help in the comments below!
Part 1: Family Home
Part 2: Psychiatric Asylum
Part 3: Floating Islands
Part 4: Castle
Ask for help in the comments below!