Fairy Tale Mysteries: The Puppet Thief: Chapter Two: Traveling the Sewers and Cemetery

Our Fairy Tale Mysteries: The Puppet Thief Walkthrough is your lifeline when it comes to making it through your first assignment as an examiner for the Brothers Grimm. Your task: track down the monster that's been stealing the souls of the children of Arbourshire. Thankfully, you'll have our detailed step-by-step instructions, custom screenshots, and solutions to all puzzles to help see you through this nightmare.


Bookshelf

  • Examine the bookshelf.
  • Insert the gemstone to trigger a puzzle.


Bulb Puzzle

  • Light up the lights of the magic container.
  • Solve using the following sequence:
  • Upper right – Lower right- Lower left – Center left
  • Collect the scissors.


Scissors

  • Use the magic scissors on the puppeteer.
  • Pick up the blue crystal.
  • Zoom into the shelves.
  • Find the listed items; collect the crank.
  • Go to North Arbourshire.


Grimm

  • Speak with the brother Grimm and go inside the house.


Table

  • Zoom into the table.
  • Find the listed items; collect the cuckoo bird.
  • Go to the puppet shop.


Cuckoo

  • Examine the cuckoo clock.
  • Collect the marble by using the cuckoo bird.
  • Go inside the house.


Door

  • Zoom into the door; insert the marble to trigger the puzzle.
  • Match the marbles to the gemstones in each disc.
  • Go through the door into the living room.


Fireplace

  • Zoom into the fireplace.
  • Find the listed items; collect the pulley.
  • Click the sheet from the couch.
  • Examine the couch.
  • Click the cushion; collect the desk key.
  • Examine the box; insert the crank and pick up the puppeteer’s tile.
  • Pick up the magigram.
  • Go to the puppet shop.


Tile

  • Insert the puppeteer’s tile onto the painting.
  • Move the tiles around to the correct positioning.
  • Once the puzzle is completed; move to the puppet shop office.


Desk

  • Examine the desk.
  • Insert the desk key; collect the bottom of the lion’s head.
  • Examine the cork board.
  • Pick up the painting ring 3/ 3 and the journal note.
  • Go to the living room.


Painting

  • Examine the painting; insert the 3 painting rings.
  • Re-create the family portrait.
  • Take the fountain plate 2/ 4.
  • Go to the flag arch.


Lion Head

  • Examine the door.
  • Insert the lion’s head to open the lock.
  • Go into the sewers.


Chain

  • Pick up the chain.
  • Go into the sewer tunnel.


Pulley

  • Place the pulley onto the hook.
  • Place the chain on the pulley; click the chain to move the crate.
  • Go into the pipe room.


Barrel

  • Zoom into the barrels.
  • Find the listed items; collect the coal.


Code

  • Moving from the left to the right trigger the valves as follows:
  • 1 – 3 – 2 – 5 – 4
  • Go to the entrance of the sewer.


Pool

  • Zoom into the drained pool.
  • Find the listed items; collect the sledgehammer.
  • Examine the boarded passage.
  • Use the sledgehammer two times to crack through; move to the right to go to the cemetery.


Grave

  • Pick up the magigram.
  • Zoom into the open grave.
  • Find the listed items; collect the oven mitt.
  • Go to the puppet shop office.


Oven

  • Examine the oven; click it open.
  • Collect the metal skull using the oven mitt.
  • Go to the entrance of the sewer.


Drained Pool

  • Zoom into the drained pool.
  • Find the listed items; collect the sun emblem.
  • Go to the cemetery and go into the crypt.


Bone

  • Examine the bone mural; insert the metal skull.
  • Examine the arch mural; insert the sun emblem and collect the fountain plate 3/ 4.
  • Go into the secret lab.


Key

  • Zoom into the shelf.
  • Find the listed items; collect the casket key.
  • Speak with the caged odd man.
  • Go to the crypt.


Casket

  • Examine the casket.
  • Insert the casket key; collect a potion book.
  • Go to the secret lab.


Table Game

  • Zoom into the table to trigger a mini-game.
  • Put the blue crystal and the potion book on the table.
  • Mix the 3 potions.
  • Mix the potions with the blue crystal.
  • Collect the magic potion.


Potion

  • Throw the magic potion onto the odd man.
  • Collect the purple crystal.
  • Go to the cemetery.


Brothers

  • Speak with the brothers Grimm.
  • Zoom into the open grave.
  • Find the listed items; collect the lamp oil.
  • Examine the lamp.
  • Use the lamp oil to find a bucket of dirt.
  • Go to the secret lab.


Dirt

  • Pour the bucket of dirt on the fireplace.
  • Examine the fireplace; collect the statue ring.
  • Go to the cemetery.


Ring

  • Examine the statue.
  • Put the statue ring onto its finger.
  • Pick up the trapdoor emblem.
  • Go to the puppet shop office.


Carpet

  • Examine the carpet; click it back to uncover the trap door.
  • Insert the trapdoor emblem to unlock it.
  • Go into the puppet shop basement.