Witches' Legacy: Lair of the Witch Queen: Chapter Six: Back to the University
Our Witches Legacy Lair of the Witch Queen Walkthrough will provide the insider intel you'll need to defeat the insidious witch Elizabeth and save Lynn from becoming her next in line. Rely on our in-depth and detailed instructions, our gorgeous custom screenshots, and our easy-to-understand puzzle solutions to help you put an end to Elizabeth's evil ways.
General Information & Tips
Chapter One: Tracking Lynn
Chapter Two: Where’s Morgana?
Chapter Three: University Bound
Chapter Four: Lakeside
Chapter Five: Home of the Witches
Chapter Six: Back to the University
Chapter Seven: Into the Sewer
Chapter Eight: Inside the Museum
Chapter Nine: Enter Morgana’s House
Chapter Ten: The World of the Mystic
Ask for help in the comments below!
Chapter One: Tracking Lynn
Chapter Two: Where’s Morgana?
Chapter Three: University Bound
Chapter Four: Lakeside
Chapter Five: Home of the Witches
Chapter Six: Back to the University
Chapter Seven: Into the Sewer
Chapter Eight: Inside the Museum
Chapter Nine: Enter Morgana’s House
Chapter Ten: The World of the Mystic
Ask for help in the comments below!
- Select the gas burner to melt the ice; collect the 2 / 2 coat of arms.
- Move down 2 times and move ahead 2 times.
- Click the plaque and insert the coat of arms.
- Click the door to access a hidden objects area.
- Find the listed items.
- Select the magnet and place it over the glass vial; collect the key.
- Select the matches and use them to light the candle; collect the candle.
- Select the magic wand and place it over the top hat; collect 1 / 2 rabbits.
- Collect the workshop key.
- Move ahead through the double doors.
- Collect the 2 / 2 bas-relief.
- Click the counter and collect the safe handle.
- Move down once and go to the left.
- Click the front of the desk and attach the safe handle to access a mini-game.
- Solve the game by moving the characters to the correct areas.
- Click the buttons in the following pattern to solve:
- A – E – C – B – F – C – F – C –B – F
- Collect the access card, the 2nd thermal fuse and the shawl.
- Move down and go forward.
- Click the counter and insert the access card into the register.
- Click the opening; collect the acid and the lock part.
- Examine the fire.
- Use the shawl to collect the tongs.
- Move down 2 times.
- Click the door.
- Select the wrench to remove the 3 bolts
- Insert the lock part to trigger a mini-game.
- To solve the game arrange the runes with the correct coat of arms.
- Move to the left.
- Click the sundial and insert the bas-relief.
- Collect the iron key.
- Move down and go forward 2 times.
- Click the counter; insert the iron key.
- Collect the 1st mold part and the anvil emblem.
- Move down 2 times and move to the left.
- Click the book.
- Click the leaf and collect the chip.
- Click the door and insert the anvil emblem.
- Insert the workshop key.
- Move ahead.
- Click the tank.
- Click the hose and connect the hose clamp onto the hose.
- Click the hearth.
- Put the bar and the tongs onto the counter.
- Move the bowl over the heat.
- Place the bar into the bowl.
- Collect the dolphin symbol.
- Notice the mini-game.
- Move down once.
- Click the fountain base; pour the acid onto the rusted doors.
- Collect the astronaut and insert the dolphin symbol.
- Click 6 and 7 and valve A
- Click 7 and 9 and valve B
- Click 2 - 6 and 9 and valve C
- Click 6 – 7 and 9 and valve D
- Click 2 – 6 – 7 and 9 and valve E
- Click 7 and 18 and valve F
- Click 7 – 9 and 18 and valve G
- Collect the 2nd mold part.
- Move ahead.
- Click the furnace and click the mini-game.
- Insert the 2 mold parts to trigger the mini-game.
- Solve the game using the following sequence:
- K – B – B - F –E – D - B – C – I – H – L – A – B – J – G- F – D – I – J – K – L – C – L – I – I – H – H – K – K – A –A – B – B – D – E – F
- Click the grid mold.
- Select the tongs and pour the molten metal onto the grid; collect the sewer key.
- Move down 3 times and move to the right.
General Information & Tips
Chapter One: Tracking Lynn
Chapter Two: Where’s Morgana?
Chapter Three: University Bound
Chapter Four: Lakeside
Chapter Five: Home of the Witches
Chapter Six: Back to the University
Chapter Seven: Into the Sewer
Chapter Eight: Inside the Museum
Chapter Nine: Enter Morgana’s House
Chapter Ten: The World of the Mystic
Ask for help in the comments below!
Chapter One: Tracking Lynn
Chapter Two: Where’s Morgana?
Chapter Three: University Bound
Chapter Four: Lakeside
Chapter Five: Home of the Witches
Chapter Six: Back to the University
Chapter Seven: Into the Sewer
Chapter Eight: Inside the Museum
Chapter Nine: Enter Morgana’s House
Chapter Ten: The World of the Mystic
Ask for help in the comments below!