Small Town Terrors: Galdor's Bluff: Chapter Four: The Ruins
Our Small Town Terrors: Galdor's Bluff Walkthrough is just the ticket to helping Thurman the Magnificent pull off the performance of a lifetime! Our detailed instructions, custom marked screenshots, and simple puzzle solutions will guide your steps as you attempt to prevent his rival from sabotaging his act.
General Information & Tips
Chapter One: Into the Theatre
Chapter Two: Magicians
Chapter Three: The Mansion
Chapter Four: The Ruins
Ask for help in the comments below!
Chapter One: Into the Theatre
Chapter Two: Magicians
Chapter Three: The Mansion
Chapter Four: The Ruins
Ask for help in the comments below!
- Collect the brick and the hatchet.
- Move to the left.
- Select the chisel to collect 1 /5 statue parts.
- Attach the S hook.
- Click the handle.
- Collect 2 /5 statue parts and 2 /4 clock gears.
- Move down once and to the right.
- Collect 3/ 5 statue parts.
- Move ahead.
- Select the brick to break the window and trigger a hidden objects area.
- Find the items.
- Collect the jar.
- Click the rock; collect 4 /5 statue parts.
- Select the hatchet to remove the barrier.
- Collect the door knocker.
- Move down once.
- Select the jar to collect the fireflies.
- Move ahead.
- Select the fireflies to distract the owl.
- Collect 5 /5 statue parts.
- Move down 2x’s and to the left.
- Attach the statue parts to trigger a mini game.
- Solve the game by attaching the statue parts and reassembling the statues.
- Collect the card and Galdor glass.
- Move to Thurman’s Castle and ahead once.
- Speak to the man.
- Move to Addington’s Mansion and ahead 4 more times.
- Click the door to trigger a mini game.
- Solve the game by aligning the disc images correctly.
- Move to the left and click the hidden objects area.
- Find the items.
- Collect the paintbrush.
- Collect the bellows.
- Click the drawer; collect the set of keys and the paper.
- Zoom into the drawers to trigger a mini game.
- Solve the game by arranging the labels in ABC order.
- Collect the recipe.
- Move down once.
- Insert the set of keys; click the key.
- Collect 3 / 4 clock gears.
- Insert the set of keys and click the key.
- Click the vases; collect the magnet.
- Place the glass owl to trigger a mini game.
- Solve the game by arranging the figures correctly.
- Move down 3x’s.
- Select the magnet to collect the sewing needle.
- Move to Thurman’s Castle and ahead once.
- Attach the door knocker to trigger a mini game.
- Solve the game by clicking the door knocker in the correct order.
- Move to the right.
- Collect the flyer.
- Move ahead.
- Collect the palette.
- Collect the letter and the vinyl record.
- Move down once.
- Click the curtain.
- Select the painting tools to trigger a mini game.
- Solve the game by completing the painting.
- Collect the sleep mask.
- Move ahead.
- Place the earmuffs, the duct tape and the sleep mask onto the statues.
- Move to the right and click the cupboard to trigger a hidden objects area.
- Find the items.
- Collect the wooden knob.
- Collect the tweezers and the comb.
- Move down 2x’s.
- Select the comb to collect the magic powder and use it to reveal the symbol.
- Move ahead.
- Select the magic powder and use it to reveal the symbol.
- Move to the right.
- Click the symbols.
- Collect 4 /4 clock gears.
- Move down 3x’s and ahead once.
- Select the tweezers to collect the thorn.
- Attach and click the wooden knob.
- Collect the crank.
- Move down once, to the right, ahead once and to the right once more.
- Place the vinyl record, the thorn and the crank; click the crank.
- Speak to the man.
- Click the hat, the wig, the glasses, the beard, the scarf and the hexagon prism.
- Move to the Glassworks and move ahead 3x’s.
- Collect the shovel and the pickaxe.
- Select the sewing kit to repair the bellows.
- Select the bellows to stoke the flames.
- Move to the Estate Ruins.
- Select the shovel to collect the sand.
- Move to the left.
- Select the pickaxe to collect the cobalt ore.
- Move to the Market and move to the left.
- Click the grinder and insert the cobalt ore; click the crank and open the drawer.
- Collect the cobalt powder and place it along with the sand onto the scale.
- Move to the Glassworks and move ahead 3x’s.
- Attach the glass mold halves together and pour in the glass powder.
- Select the glass mold and place it into the fire.
- Select the hot glass mold place it into the water; click it once.
- Move to the Town Square.
- Insert the triangular, rectangular, hexagonal and the pentagonal prisms.
- Collect the clock hands.
- Move to the Estate Ruins and go to the right.
- Click the clock and insert the clock gears to trigger a mini game.
- Solve the game by placing the gears correctly.
- Attach the clock hands.
- Congratulations! You have successfully completed the main game of Small Town Terrors Galdor’s Bluff
General Information & Tips
Chapter One: Into the Theatre
Chapter Two: Magicians
Chapter Three: The Mansion
Chapter Four: The Ruins
Ask for help in the comments below!
Chapter One: Into the Theatre
Chapter Two: Magicians
Chapter Three: The Mansion
Chapter Four: The Ruins
Ask for help in the comments below!