Dark City: Dublin: Chapter 3: Toy Shop

Use this Dark City: Dublin walkthrough to help you rid Vienna of the mischievous leprechaun. You can trust these detailed instructions, custom marked screenshots, and puzzle solutions to help guide your steps.


Chapter 3: Toy Shop

Dark City: Dublin
  • Select Deductions Button; play HOP.
  • Take CASH REGISTER LEVER; place JUMPING PAIR; select Ax2-B; take TOKEN.
  • Place TOKEN (C); select (D).
  • Solution (E).
  • Take OIL (F).
  • Select (G).
Dark City: Dublin
  • Take SMALL GUITAR (I).
  • Use OIL; open box; take SMALL ACCORDION and CASH REGISTER KEY (J).
  • Walk down.
  • Read note; place CASH REGISTER KEY and CASH REGISTER LEVER; select lever 2x; take COINS (K).
  • Walk down.
Dark City: Dublin
  • Play HOP; earn AMMONIA (L).
  • HOP mini-game solution (M).
  • Place COINS; restore as shown (N); take SMALL VIOLIN.
  • Go forward.
Dark City: Dublin
  • Place SMALL ACCORDION, SMALL VIOLIN, and SMALL GUITAR; take PAPER BOY (O).
  • Use AMMONIA and LEPRECHAUN TOY; take CABMAN’S DIARY (P).
Dark City: Dublin
  • Select Clue Notebook; solution (Q); take ACETONE.
  • ACETONE on CABMAN’S DIARY; turn page; take ORPHANAGE LOCK PIECE.
  • Go to Dark Lane.
  • Use ORPHANAGE LOCK PIECE (R).
  • Go forward.
Dark City: Dublin
  • Take PAINTS (A).
  • Take JACK LEVER ARM and TUBE (B).
  • Select TUBE; solution (C); take MUSIC BOX KEY and 1/2 ORPHANAGE PICTURE PART (D).
Dark City: Dublin
  • Take BOTTLE OF WATER and JACK (E).
  • Place MUSIC BOX KEY; take KALIMBA BASE and BAG LOCK PIECE (F).
  • Take 1/2 ROCKS (G).
  • Place JACK and JACK LEVER ARM; select (H).
  • Go forward.
Dark City: Dublin
  • Take FORCEPS (I).
  • Take STIRRUPS and 1/2 SIDEBOARD ELEMENT (J).
  • Take POKER; use BOTTLE OF WATER; read note and diary; take KALIMBA NOTES (K).
  • Use FORCEPS; earn SMOLDERING COAL (L).
  • Walk down.
Dark City: Dublin
  • Use POKER; select (M).
  • Restore items as shown; place PAPER BOY (N).
  • Read note; take 2/2 SIDEBOARD ELEMENT (O).
  • Go forward.
Dark City: Dublin
  • Restore items; place SIDEBOARD ELEMENT (P).
  • Take BRUSH, 1/2 KALIMBA REEDS, and ORPHANAGE PICTURE (Q).
  • Select ORPHANAGE PICTURE; play HOP; earn BAG PASSCODE.
  • Use BRUSH; select (R).
  • Solution (S).
  • Take PARROT TOY and OATS (T).
  • Walk down.
Dark City: Dublin
  • Place BAG LOCK PIECE and BAG PASSCODE; select 2x; open bag; take GRUAGAHI TOY (A).
  • Go forward.
  • Place GRUAGAHI TOY; take 2/2 KALIMBA PARTS (B).
  • KALIMBA PARTS and KALIMBA NOTES on KALIMBA BASE; take MUSIC BOX.
Dark City: Dublin
  • Use MUSIC BOX; select 1-5 (C).
  • Take WINDOW HANDLE (D).
  • Use WINDOW HANDLE (E).
  • Go forward.
Dark City: Dublin
  • Select Clue Notebook; solution (F); take LIGHTHOUSE ADDRESS.
Dark City: Dublin
  • Take CARROT (G).
  • Take FLOUR (H).
  • Take 2/2 ROCKS (I); place PAINTS (J).
  • Solution (K); take APPLE (L).
  • Use ROCKS (M).
Dark City: Dublin
  • Solution 1-6 (N).
Dark City: Dublin
  • Take NAPKIN; place PARROT TOY; take SHOP KEY (O).
  • Use SHOP KEY; take HONEY (P).
Dark City: Dublin
  • Use SMOLDERING COAL; read note (A).
  • Use CARROT (B); move (C-D).
  • Use APPLE (B); move (C-D).
  • Add OATS, HONEY, and FLOUR (D).
  • Use (E-D).
  • Move (D-F); take TREAT FOR HORSE.
  • Use TREAT for HORSE; earn 2/2 ORPHANAGE PICTURE (G).
  • Add ORPHANAGE PICTURE to ORPHANAGE PICTURE; play HOP; earn FISH ART.
  • Walk down.
Dark City: Dublin
  • Use NAPKIN; take BLADE (H).
  • Go forward.
  • Use BLADE; take SADDLE (I).
  • Use SADDLE, STIRRUPS, and LIGHTHOUSE ADDRESS (J).