Calavera: Day of the Dead: Chapter One: Waiting at the Station

Keep our Calavera: Day of Dead Walkthrough close as you join Alan on the hunt to save his beloved Catalina from the world of the dead. Consult with our carefully crafted puzzle solutions, our custom screenshots, and our extremely detailed chapter-by-chapter instructions as your journey takes you further and further beyond the border of this world and the next.


Catalina

  • Speak to Catalina.
  • Collect the toy cat and the chair leg.
  • Click below the bench; pick up the 1st diodes.
  • Select the chair leg to collect the eye.

 

Door

  • Click the door.
  • Collect the diodes 2 / 7 and insert the eye to trigger a mini-game.
  • Select the lever to move the bolt and metal pins.
  • Make sure the bolt does not touch the jagged metal bar.
  • Move into the doorway.

 

Counter

  • Click the counter.
  • Collect the diodes 3 / 7 and collect the book.
  • Collect the fork.
  • Move down once.

 

Suitcase

  • Click the suitcase.
  • Collect the diodes 4 / 7.
  • Select the fork to open the suitcase; collect the screwdriver.
  • Click the suitcase once again to access a hidden objects area.

 

HO1

  • Find the listed items.
  • Click the calendar pages until you uncover the number 3.
  • Collect the coin.
  • Move ahead.

 

Vending

  • Click the vending machine; collect the diodes 5 / 7.
  • Click the power panel.
  • Select the screwdriver to remove the screws; collect the screws.
  • Click the broken chair; collect the diodes 6 / 7.
  • Attach the chair leg to the chair and insert the screws.
  • Use the screwdriver to secure the screws.
  • Click the vent; collect the diodes 7 / 7 and the sticker.
  • Move down once.

 

Poster

  • Click the poster.
  • Use the sticker to fix it; collect the ruler.
  • Notice the code in the corner.
  • Move ahead.

 

Vent

  • Click the vent and insert the ruler into it.
  • Collect the electrical tape.
  • Click the vending machine and click the power box cover.
  • Insert the 7 diodes into the electrical panel to trigger a mini-game.
  • Move the pins until all the diodes are activated.

 

Wires

  • Bundle the wires together and place the electrical tape around them.
  • Insert the coin into the vending machine and punch in “16” and collect the bottle of water.
  • Move down once.