Twilight Phenomena: The Lodgers of House 13
Our Twilight Phenomena: The Lodgers of House 13 Walkthrough will help you save yourself and humanity in this exciting adventure puzzle game. You should have known things were too good to be true when you found a beautiful mansion in the country with a crazy cheap rental price. Now, you've found yourself being stalked by a monster and trapped inside House 13. Can you escape with your head and stop this monstrosity? With our Twilight Phenomena: The Lodgers of House 13 Walkthrough, you can! We made sure to pack it full of detailed information, tons of helpful screenshots and puzzle solutions so you won't have any problem escaping the clutches of House 13.
Chapter One: House 13
Chapter Two: Exploring the Forbidden Wing
Chapter Three: The Landlord
Chapter Four: The Second Story
Chapter Five: Captured!
Chapter Six: The Bomb Shelter
Chapter Seven: The Garage
Chapter Eight: The Cage
Chapter Nine: The Tree
Chapter Ten: The Dove House
Chapter Eleven: The Greenhouse
Chapter Twelve: The Ritual
Ask for help in the comments below!
Thank you for joining us at the Twilight Phenomena The Lodgers of House 13 Walkthrough. Here you will find everything you need to play this extraordinary adventure puzzle game. We've made sure to include tons of screenshots clearly marking all key objects and detailed instructions to help you get to the bottom of what's been going on in House 13. We hope you enjoy our Twilight Phenomena The Lodgers of House 13 Walkthrough.
Opening Story:
In Twilight Phenomena The Lodgers of House 13, you are taking a quiet stroll in the countryside when you see an advertisement for a room to rent in a gorgeous mansion. Naturally, this is your dream come true, and so you rush to sign the lease agreement without even seeing your room. Well, before the graphite can even dry on the paper, trouble begins to brew and you begin to quickly realize you might have made a mistake coming to this place. There's a huge monkey wearing pants running around snatching girls and you're locked in this dreadful place with no idea where the owner has gone to. Can you solve this mystery and get the heck out of this crazy place before it's too late? With our Twilight Phenomena The Lodgers of House 13 Walkthrough you can!
General Tips for Playing Twilight Phenomena The Lodgers of House 13
Difficulty Settings - There are three difficulty settings in this game, casual, advanced, and hard. You can change your difficulty settings during game play by going to the options menu.
Eye Icon - The cursor will turn into an eye, when you can zoom into an area or talk to a person in the game.
Notes- Your Notes are located in the bottom left corner and will store all the important clues you discover during your game as well as keep up with the story as it unfolds before you. It's always a good idea to check your notes if you're stuck as it often contains a clue to what to do next.
Hand Cursor - When your cursor turns into a hand, it means you can pick up an item and add it to your inventory or interact with an object in some way.
Inventory - Your inventory can be found at the bottom of the screen. Just hover your mouse over that area to bring it up. If you want to lock the inventory bar, just click the padlock at the top of the bar.
Hints - Hints can be found in the lower right hand corner. Click here if you're stuck. Just remember, these take time to charge before you can use it again.
Navigation Arrow - This icon will appear when you are able to move to another screen. Click on it to move.
Skip - During mini-games, if you are having trouble or maybe you just don't feel like solving it, you can click on the skip button.
Cat Hologram - The remote control to the cat hologram is located in the bottom left corner. Click on this to summon the hologram to help you obtain out of reach or hidden objects.
Reset - During some mini-games, if you need to start over, you can just click on the reset button.
And that's the basics for playing Twilight Phenomena The Lodgers of House 13! Good luck! And we hope you enjoy our Twilight Phenomena The Lodgers of House 13 Walkthrough!
Chapter One: House 13
Chapter Two: Exploring the Forbidden Wing
Chapter Three: The Landlord
Chapter Four: The Second Story
Chapter Five: Captured!
Chapter Six: The Bomb Shelter
Chapter Seven: The Garage
Chapter Eight: The Cage
Chapter Nine: The Tree
Chapter Ten: The Dove House
Chapter Eleven: The Greenhouse
Chapter Twelve: The Ritual
Ask for help in the comments below!